Commander Shepard

Background
I'm Commander Shepard and this is my favorite class in the mod.

Life as an intergalactic hero is quite peculiar: one day you're saving the universe and bonin-pardon, "having foreign relations policy discussions" with alien species most likely pertaining the female kind, the other you're strutting about alongside some of the most trigger-happy weirdos of the galaxy in a thinly disguised fort warzone. Nonetheless, he's Commander Shepard and this is his favorite hobby. WHO are YOU and how many galaxies have you saved today to judge his pastimes?


 * Affiliation: BLU
 * Likes: pursuing romances, interrupting conversations
 * Dislikes: disingenuous assertions, snide insinuations

(AcidLead): I don't understand why this man chooses to use a stealth unit with a giveaway weapon. Maybe he knows something I don't. Doubtful.

Abilities
HP: 120

Run Power: 0.9 (0.6 while scoped)

M1: Tempest SMG (5x5 damage) / Widow Sniper Rifle (40 - 90 damage over 3 second charge while cloaked, 40 - 80 damage while uncloaked)

- SMG shot spread increases as you hold down M1

M2: Scope In / Scope Out

- after a certain charging point, you will begin to flicker smoke.

1: Concussive Shot (20 damage)

- Knocks back the opponent a fair amount

2: Cloak / Uncloak

- Cloaking drains your meter more slowly while standing still

- Standing still while uncloaked fills your meter more quickly

Strategy
Shepard is immensely powerful at landing surprise long range shots. Use your charged shots to support your team, and don't be afraid to move in with your SMG in between. Your cloak can be used to quickly get away and land a mid-charge shot when you're in trouble.

Shepard is the only class with a scope. This is a major advantage over Red team, because they cannot attempt to counter snipe you. Slain can over-match you in long-range dps, but only in locations where you do not have a sight advantage.