Saniman

Background
One of the scariest monsters of the known world, Saniman is always stalking the darkness in search of his next meal.

It was a dark, stormy night, the one when Saniman was conceived during a failed experiment in an anonymous underground lab facility. Just WHAT is that mass of flesh, orgasm and eerily disturbing stares? No one really knows for sure. What survivors DO know is that it could be here, there, ANYWHERE. And it could very well be behind you. Except you wouldn't know, because you'd be...well, "violated" is the lightest therm that comes to mind, really. Unless it was only its fake double, in which case it will merely haunt your nightmares for the rest of your scarred existence. Oh, it also breaths fire because that's always pleasant.


 * Affiliation: BLU
 * Likes: eating children, scaring children, writing poetry
 * Dislikes: people who can jump, whales

(AcidLead): I really dislike Saniman. I can't even classify it as a lifeform. I suppose it's more of a mythological creature. Except then, what civilization bears its mythos? Perhaps it ate all their children and they died out, leaving no trace. Anyways, without a myth to tell its weakness, it might as well not have any. I suggest cowering in fear.

Abilities
HP: 130

Run Power: 0.8

M1: Flamebreath (13x9 damage)/ Create Illusion

- Flamebreath only fires forward

- Illusions can only be created while cloaked; they appear in regular gravity

M2: Cloak/Uncloak

- Press down to make your illusion jump

Down+hold against an obstacle: Wall walk

- You can change your gravity to one of four orthogonal directions

Strategy
Use the wall walk extensively to either speed up your movements, or aim in different directions.